The recharge rate for this resource increases as the match progresses, in the following manner: However, there is important thing you should know about the mana in this game. This feature is present in basically all the games in this genre, and it’s very likely that you’ll know all about it as soon as you start in Minion Masters. In order to summon minions, cast spells, and place buildings on the field, you need mana, which is a resource that regenerates automatically over time. Mana and XPĪnd finally, we have two small but important mechanics to discuss. When it comes to aggro radius, every unit has a standard radius of 8 units, though this varies in ranged units, where their aggro radius is equal to their attack range.īy knowing what your units will do upon spawning, you can plan effective attacks that will slip past the enemy defenses, and possibly turn a losing battle into a resounding victory. However, if an enemy enters a unit’s aggro radius, they will immediately target them and engage them until the enemy is either dead, or they exit the aggro radius through any means, after which your units will resume their normal behavior. This stat indicates the targets that the unit can attack.Īfter the summoning delay, your minion will default to walking toward the enemy’s master tower, taking the shortest route possible. Targets: Represented by the crosshair icon.Corresponds to the attack range of the unit in question. Corresponds to how many attacks a unit launches per second. Attack Speed: Represented by the swinging sword icon.For reference, the bridges on the battlefield are 8 units long each. Corresponds to how many units of range the minion can move per second. Simply corresponds to the amount of HP that each unit has. Health: Represented by the cross icon.The DPS stat between parentheses is obtained by multiplying the unit’s damage by their attack speed. This stat corresponds to the damage done by the units with every attack.
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